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Author Topic: Training Arena and quests  (Read 1383 times)
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New-I3oi
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« on: April 26, 2006, 02:39:18 PM »

 I hate to say this but i think the game would be a little better if you had quests that you could do all in different areas like quests in towns when you talk to certain npcs or when you go out into the wilderness you might find a house and a lady there might have a quest for you..... just something to think about.

Also what about a training arena in town or maybe outside Idc, but with a training arena peoiple wouldnt have to walk forever battle monsters that are of no importance to them while trying to get to the spot that they want to train at, with an arena you would be able to select the monsters you want to battle against and make life easier for yourself.    Undecided
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Levi1423
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« Reply #1 on: April 28, 2006, 06:19:53 PM »

The arena could cost money to enter
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Jon_Deciple
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« Reply #2 on: April 29, 2006, 01:07:05 AM »

lol quests in quest. What a novel idea.

hey maybe you could bring the witch armors or weapons or somthing, kinda like a scavenger hunt. And if u do a whole lot of em in a row u get a super. And maybe you need a super and a LOT of other useless items that are hard to find to get a better super

lol make it kinda interesting, people would keep their rares in case they needed em for the witch. it would be kool. (or maybe it could be a use for the house in rothar) that way its not just noobs doing this you need to earn the right. Just another idea from the think tank.
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New-I3oi
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« Reply #3 on: April 29, 2006, 08:50:53 PM »

That sounds pretty good. I was thinking of quests like traveling to the end of a dungeon or a forgotten castle or something to kill a boss monster that has been terrorizing the town or something Wink
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JackHammer
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« Reply #4 on: May 01, 2006, 10:38:59 PM »

What? No saving the Damsel In Distress?!?!? That would surely not be a quest worth questing for.
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Jon_Deciple
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« Reply #5 on: May 03, 2006, 01:14:47 AM »

lmao

maybe you could add a quest to remove those pesky tree roots Smiley

if the quests were to get items, then another quest could be from the witch to bring rare items and the witch would turn them to other items... and each "turning of items" could cost gold... and when u turn an item u could use that and a bunch more rares to get another "quest only" rare... also costing money to construct...
this would be a gold sink, and could offer a super if you finish all the levels... that would find a use for those low lvl rares kicking around, jump start the ecenomy, and provide a gold sink!

woot! Like lightning genious strikes, but then is no more...

lol tell me what u think
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joundill
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« Reply #6 on: May 05, 2006, 12:26:14 AM »

bad idea

rares are RARE and super rares are SUPER RARE so instead of super rares being expensive luxury items they would be cheap and a bit more expensive than clans so why?? someone would just buy a whole set of rares and just get a super which would make super rares COMMON which would instead of
lmao

 jump start the ecenomy,
it would screw the "ecenomy" (translated from Jon's screwy key board to english : economy) up
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Joundill

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JackHammer
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« Reply #7 on: May 07, 2006, 03:39:51 AM »

I say the the easiest and quickest way to make a gold sink is collector's items.
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MysticRat
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« Reply #8 on: May 07, 2006, 01:51:42 PM »

I also once played another game, where you could rename weapons at a high price *hint* Smiley
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JackHammer
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« Reply #9 on: May 07, 2006, 02:46:34 PM »

Customization,eh?
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Tina
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« Reply #10 on: May 08, 2006, 12:12:10 AM »

*wonders if that was MB volunteering to be on point code manager as the items need to be 'renamed'*

*grins*
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JackHammer
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« Reply #11 on: May 09, 2006, 12:28:40 AM »

* JackHammer can't wait for JackHammer's Hammer of Jack Cheesy
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« Reply #12 on: May 09, 2006, 03:01:45 AM »

me cant wait for his "rubber chicken of doom"
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Joundill

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New-I3oi
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« Reply #13 on: May 22, 2006, 05:20:16 PM »

I thought we were talking about having training arenas and quests
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JackHammer
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« Reply #14 on: May 22, 2006, 11:48:04 PM »

the conversation skewed right about......here:
lmao

maybe you could add a quest to remove those pesky tree roots Smiley

if the quests were to get items, then another quest could be from the witch to bring rare items and the witch would turn them to other items... and each "turning of items" could cost gold... and when u turn an item u could use that and a bunch more rares to get another "quest only" rare... also costing money to construct...
this would be a gold sink, and could offer a super if you finish all the levels... that would find a use for those low lvl rares kicking around, jump start the ecenomy, and provide a gold sink!

woot! Like lightning genious strikes, but then is no more...

lol tell me what u think
you can thank jon and joun(dill) for that Tongue
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hoya999
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« Reply #15 on: May 23, 2006, 05:33:24 PM »

and if u have been around a while, you would know just about every thread on these forums goes off topic sooner or later (usually sooner) . somebody always goes off on a tangent, we almost never stay on topic
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Jon_Deciple
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« Reply #16 on: May 30, 2006, 01:30:53 AM »

hey i was talking about quests... i just threw a joke in there...

jackhammer (can i call u Jack?) collector's items are pretty much useless.... how many more items are you going to make? I know some vets have at least one of everything, and MB has collected supers and has TWO of everything except WoN (far as i know). Sorry i gotta say i dont like that idea.

What about some quests that enable more sprites? like find a rare in noslin or somthing...

Oh and new boy training areas would be generally useless as the whole of quest is a training area. Find a spot u like and train Tongue

really, if its too easy then there is no challenge... In another post somone told of a request for a teleporter to the top of mount noslin, and MB timed a race... it really doesnt take very long to get to Mt Noslin, and it adds to the game. Do you go bank your 5 million and walk back or do you jeep fighting and save time... Life just isnt easy...

Also, the easy way is always mined.  Shocked
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JackHammer
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« Reply #17 on: May 30, 2006, 11:31:37 PM »

* JackHammer may not be to referred to as jack.
* JackHammer does not like that one bit.
* JackHammer jackhammer jackhammer.
* JackHammer  
But enough about me...
Let's talk about my idea.
Collector's Items:
The purpose of collectors items to make them totally rare...not like have 1000 of them...i mean like 10, or 5. For example...a long time ago...the Rare Boomerang was a rare that was immensly profitable to the person who owned it...People would buy those things for huge amounts of money! Why? Because they would disappear after you unequipped them. This would also happen with the Criminal's Wrath, the Frost Icicles, and the Frog Soup(if I'm not mistaken). If i had enough money to buy these things, do you think that i would actually need them? Now that they don't disappear, they aren't worth as much. So...judging from this example, i can tell you that people will go for rare items just for the prestige of owning these items.
Correct me if I'm wrong.
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shadowfox
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« Reply #18 on: June 02, 2006, 07:49:34 PM »

Here's a quest for ya :

Attain the Highest lvl of all players.
Attain the highest gold (on hand and bank gold)
Make you clan ranked #1
Attain #1 in Best Pk'er
Attain #1 in PvP
Collect every single super in the game.


Is that enough for you?
That is what Quest was about for me.
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JackHammer
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« Reply #19 on: June 02, 2006, 08:35:13 PM »

Gotta catch 'em all?
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