Quest Online RPG
May 24, 2012, 05:36:33 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Helpful links:
Quest Homepage | Download Quest
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Requirements on Armor/Weapon  (Read 384 times)
0 Members and 1 Guest are viewing this topic.
New-I3oi
Guest
« on: April 25, 2006, 08:17:56 PM »

 I believe that you should put Strength/Dexterity requirements on Armor and/or weapons that way

GODS that have played for a while cant just give their gear to their new characters and become a

god in 5 minutes flat... maybe even level requirements.... Also their should be certain classes for

each race: EXAMPLE:    you choose...Ogre then from their you choose from one of many classes

such as  Paladin Sorcerer Necromancer Assassin Amazon Druid Barbarian...(exp. from d2) and other

classes that any of you all could think of, that way you could have your beginning stats w/e you

want and the class that you like the most too// some stronger warriors some stronger magic users.
Logged
Azmodon
Member
*
Offline Offline

Posts: 76


View Profile
« Reply #1 on: April 25, 2006, 09:42:35 PM »

Hmm...best way to get an idea shot down: Try to make Quest like some other popular game. Don't even mention D2 on these forums, that's heresy.

EDIT - Doesn't this really seem like two completely different posts anyway? Classes and stat reqs are different topics...
« Last Edit: April 25, 2006, 09:44:16 PM by Azmodon » Logged

Oh, we are poisoned by the moonlight...
New-I3oi
Guest
« Reply #2 on: April 26, 2006, 02:30:18 PM »

 I didnt feel like making a whole nother post so i decided to squeeze that one in ..... and i forgot to add you might add items that are class specific.... that is what i was getting too when i got caught up in that idea
Logged
Levi1423
Member
*
Offline Offline

Posts: 3


View Profile
« Reply #3 on: April 28, 2006, 06:21:24 PM »

didn't you have level 8 idems when you were like level 10
Logged
Jon_Deciple
Member
*
Offline Offline

Posts: 234


I AM NOOB, HEAR ME ROAR.


View Profile
« Reply #4 on: April 29, 2006, 12:26:02 AM »

i think having reqs to use weapons would be cool. Perfecting when u can use the weaps needs to be done, but for now i agree. Yes i had lvl 8's as a noob, and i found it easier, but this way people would keep their stuff more to them selves, making noobs need to work for their own stuff. Personally i get tired of ppl begging me for money but i would gladly offer advice or whatever if somone asks. But a lvl 3 using a lvl 8? i dont think so

theres my rant, tried to keep it short this time Tongue
Logged

Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!