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Author Topic: skill stats  (Read 470 times)
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Jon_Deciple
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« on: March 27, 2006, 01:04:26 AM »

skill stats currently show up in .2 incriments.... ok.... but when you click them it shows the exp needed till the next incriment...

i think it would be better if it showed the skill needed for the next skill lvl...

so if my exp is 235412/237234 and its showing 123.4, when i have 237234 exp it should be lvl 124, not 123.6

its an idea. gimme your thoughts, and i will eat them with a side of colslaw.... jk
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kyoko
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« Reply #1 on: March 31, 2006, 02:00:19 PM »

I think it goes by increments of .2 because of how spells work. Maybe the rate of how many times you fail to cast a spell is sensitive enough that it needs to be in decimals. That, and I'm wondering why you would want that?
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Jon_Deciple
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« Reply #2 on: April 01, 2006, 05:33:00 PM »

well it could still go up in incriments of .2, but if it showed the "exptnl" of the skill only to the next incriment. It wouldnt change how stuff works, just how it appears...
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Dlorak
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« Reply #3 on: April 04, 2006, 09:31:53 PM »

at one point it was like you described.
Then the request came to make it as it is now.

Gonna keep the status quo on this one, methinks.
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joundill
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« Reply #4 on: April 04, 2006, 10:57:25 PM »

i think maybe have your .2 then your next lvl under

like 300/330
          /400
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Shiris
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« Reply #5 on: April 05, 2006, 12:51:39 PM »

Just get .2, check how much it is to the next .2, then estimate about 2x/3x/4x that much plus a little more for a new level depending on which increment you're at.  The growth rate isn't THAT unpredictable.  >_>
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Jon_Deciple
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« Reply #6 on: April 05, 2006, 01:48:39 PM »

i think maybe have your .2 then your next lvl under

like 300/330
          /400

i like that. Tryin to revise it but nope looks good to me Smiley or what if it was all in the same line?
like current / next incriment / next lvl (300/330/400)

or would that be too confusing? I dont think so and shouldnt be that hard to program if ppl agree Smiley
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joundill
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« Reply #7 on: April 06, 2006, 11:35:34 PM »

maybe.... i guess

good idea
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