Quest Online RPG
February 05, 2012, 02:15:28 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Helpful links:
Quest Homepage | Download Quest
 
   Home   Help Search Login Register  
Pages: 1 [2] 3
  Print  
Author Topic: Roleplay Forum Questions and Suggestions  (Read 2377 times)
0 Members and 1 Guest are viewing this topic.
ronin46x
Member
*
Offline Offline

Posts: 50


View Profile
« Reply #20 on: October 15, 2005, 09:13:02 PM »

All I was saying was that I think that was their original intention...to use it as a guideline, not a hard and fast rule.  And that I trust them to make that decision.
Logged
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #21 on: October 15, 2005, 09:15:06 PM »

Well....if it was, that's not the way it came off when initially announced, and neither was it the way they defended it to people who seemed to object to said rule.
Logged
ronin46x
Member
*
Offline Offline

Posts: 50


View Profile
« Reply #22 on: October 15, 2005, 09:20:51 PM »

Dhite..your post easily exceeded that with just the short points you made. So let me ask..if you think 75 is lengthy..what do you suggest?

To me, for role play, 75 words to clearly convey a 'turn' doesn't seem lengthy. You are conveying your actions next in the scheme of events, and doing so only with text.

If we're going to take under advisement that this rule isn't popular, we're gonna need to hear some alternative suggestions from you guys. The point here is to make the string of events more specific and thought out...get rid of some of the pointless posts that don't move play along.

As with any aspect of this game and these forums, we are open to suggestions. However, 'We'll just quit if we can't do what we want' isn't going to solve anything for any of us, is it?

Personally, I'd rather see some discussion from those of you who are opposed.

It came off pretty loosely planned to me.
Logged
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #23 on: October 15, 2005, 10:13:38 PM »

1 more rule...
All posts are now to be more than 75 words long. This is due to the many unreasonable posts that are only 10-50 words long that do not contribute to the stroy very mush, if at all. If there are any posts that are less than 75 words, they will be deleted, immediately, and may ruin the plot, so...make sure you have at least 75 words in your posts.
This rule will become effective in 10 hours, so...think f something to say until then.

This is loose?
Logged
ronin46x
Member
*
Offline Offline

Posts: 50


View Profile
« Reply #24 on: October 15, 2005, 10:21:43 PM »


As with any aspect of this game and these forums, we are open to suggestions. However, 'We'll just quit if we can't do what we want' isn't going to solve anything for any of us, is it?

Personally, I'd rather see some discussion from those of you who are opposed.

That seems pretty easy going to me...
Logged
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #25 on: October 15, 2005, 10:24:55 PM »

I already bolded my emphasized part, so I don't need to repeat.  Nyah!
Logged
ronin46x
Member
*
Offline Offline

Posts: 50


View Profile
« Reply #26 on: October 15, 2005, 10:25:51 PM »

Well good for you.
Logged
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #27 on: October 15, 2005, 10:28:21 PM »

Ain't it though?
Logged
ronin46x
Member
*
Offline Offline

Posts: 50


View Profile
« Reply #28 on: October 15, 2005, 10:29:40 PM »

If you want the last word on this that bad, just say so.
Logged
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #29 on: October 15, 2005, 10:30:34 PM »

Don't read between the lines.
Logged
Delak
Member
*
Offline Offline

Posts: 249


View Profile
« Reply #30 on: October 15, 2005, 10:35:35 PM »

Wow, that's just about as bad as us.
Logged

Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #31 on: October 15, 2005, 10:41:16 PM »

{Insert dicussion of why it's not bad, and the topic can easily be picked up where it left off, etc.}
Logged
JackHammer
Quest Moderator
*****
Offline Offline

Posts: 600



View Profile
« Reply #32 on: October 15, 2005, 11:05:48 PM »

The Quest Master Operators are spamming....
* JackHammer sees the sky fall
Logged

Lyrael
Member
*
Offline Offline

Posts: 292



View Profile WWW
« Reply #33 on: October 16, 2005, 08:29:06 AM »

o.o back on topic...sort of...Hoy, the posts that were deleted that made Dhitey and Kitten's post counts drop so dramatically were just from Jacky cleaning out the 'plans, plans, plans' thread, as far as I know nothing has yet been deleted from any RP.
Logged
hoya999
Member
*
Offline Offline

Posts: 956


Beware of Dog


View Profile
« Reply #34 on: October 16, 2005, 05:48:04 PM »

my post about commenting on what jack said was deleted for some reason lol. so lyr's post kinda doesnt make sense here without my reply beign in front of it.
Logged

http://lyrania.co.uk/?r=783  <---lyrael's game

http://www.brainsmmo.com/?ref=9  <--- TenaciousD's game
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #35 on: October 16, 2005, 06:39:40 PM »

...Hmmm....
Logged
Shiris
Member
*
Offline Offline

Posts: 235


{Shiris + Tina = most stern look of all}


View Profile
« Reply #36 on: October 16, 2005, 09:03:24 PM »

On second thought, ronin's right.  My opinion's worthless here, so y'all have fun now, OK?
Logged
Tina
Quest Moderator
*****
Offline Offline

Posts: 835


{Shiris + Tina = most stern look of all}


View Profile
« Reply #37 on: October 17, 2005, 05:34:17 AM »

Okay...I waited a couple days here before posting again for two reasons.

One, because I wanted to see what other input we got here.

The second is because I really want to get with Jackhammer and discuss some of that input.

In the meantime, let me tell you guys what our thoughts are, in a general way...so you all can go ahead and respond, give us even more input to work with.

I think we've outlined the reasons we'd like to impose the word count minimum in this forum. And I think we've seen why some of you hold opposing views to that.? So let me go on and give you all a picture of how we're looking at this.

There has been an explosion of activity on these threads, which, again..I think I've voiced my approval and pleasure with again and again, both here and in game. But role play, by it's very definition, has guidelines. For instance:
  • each player being able to speak only to their own actions, and not to the actions of anyone around them.? ?
  • Each player having simultaneous 'turns' in a time period, so that while one is performing their action the others all have their time to do the same thing
  • characters needing to be relatively pre-defined before play, to eliminate any abilities and items and 'powers' if you will from popping up mid-play to suit a specific situation

These are a few of the things we've been looking at. As it stands right now, anyone can jump on any thread and say anything. I can jump in on a Sinchair thread, in the middle of whatever you guys are doing..and say anything..allowing me to potentially screw up the story line you all are working toward...and some of you may say 'yeah, that's what role play is' but in my opinion, it's not.

Now if I jump on Sinchair, with a pre-defined character, and find myself in a place/situation where my actions can effect yours, and use whatever abilities/items I may have to complete an action, and that action DOES screw up where you were headed, and change it completely, then yes, that's role play.

But if I jump in and say:

*Tina spies the six people below her conversing, as she hovers invisibly, and sprinkles them all with her sleeping dust, causing them to immediately fall asleep.*

That's not role play. Can I hover? Can I be invisible? Do I even HAVE sleeping dust? Do any of you have resistance to said dust? Did my turn even work?

These concepts have to be making sense to some of you RPers out here. I  know it.

We arent' trying to squash creativity, or to stop anyone from having a good time. Quite on the contrary. And I know there are a few of you who are pretty much playing some of these threads exclusively, with little threat of that kind of thing happening in some spots, but the ability for anyone to do it exists, as long as there are no rules of play.

Also, let me give an example of another issue we're seeing. On the Tryne thread, I know of at least a couple of players, myself included, who were ready to be pretty involved in what was going on, got started, and then come home at the end of the day to find play has advanced so far between a few people, that there is no coming back to it from the spot we left off. Now this is only an example, but it's happened on more than one thread on these boards.

So these are the issues that we are wanting to address. That, and the obvious, elimination of spam where it can seriously deter from play moving forward. That is where the mimimum post concept came from. Looking for a way to get some consideration and time behind 'turns' as a starter.

So, all that being said..I would very much like to still hear ideas, here. And to have some opinions on what you guys think of all that. I'd like us to spend some time here developing guidelines and rules that we can ALL work with. So please post. But keep in mind, I'm not a speed poster, guys. I'm gonna read your opinions and consider them, but I'm gonna post when I have more to say. So you all may be four pages ahead of me by the time I respond. I'm not ignoring. I'm just not hovering on the forums either. lol
Logged

It's not the destination.? It's the journey.
Kain Aerostrough
Member
*
Offline Offline

Posts: 957



View Profile
« Reply #38 on: October 17, 2005, 01:36:16 PM »

Ok, I've spent time reflecting over what has been said. Obviously, there are issues that need to be addressed immediately.

Firstly, I'd like to address the speed issue. Rather than put a single limitation on all threads, I think it would be preferable to the rpers that the creator of the thread put their limitations on it. EX: Zare's Tergon has a one post a day limitation, although 1 a day feels a bit extreme in my opinion. I'm thinking that there should be limitations of a number of posts on a set time period, both of which would be designated by the creator of the thread. For instance, you could put a 3 post and hour on a thread, or a 5 posts a day on another. I'll probably be experimenting with these.

Also, in accordance to what's been said above, I'd like to note that the creator should not change the limitations in the middle of roleplay to suit his/hers own needs. This would be unfair for everyone else participating in the thread.

Secondly, the other issue Tina mentioned, pre-defined characters. Fantastic idea, but there needs to be a few things said. For instance, if you DO create an ability that has the power to whipe out a large group of people instantly, limit it's use. EX: Dhite's Enkidu ability can only be used twice a day, for if he used it more his body would be torn limb-from-limb by the pressure. Also, healing abilties need to be limited as well. If a person is inches from death with several broken limbs, they should not be able to heal themselves in mere seconds.

Also, these issues need to have a level of judgement by the person. If a person can only get on for a few minutes every day, a speedy post limit would not be good for them and they should not participate in said thread, and instead find a thread better suited for them.

I think all that's been said above would be fair, but if for some reason you find a flaw, don't be afraid to say anything. It is only a suggestion afterall, and I've had little time to actually think about it. Hopefully, we can sort these issues out quickly yet decisivly so that we can get things moving in a more organized manner.
Logged

Tina
Quest Moderator
*****
Offline Offline

Posts: 835


{Shiris + Tina = most stern look of all}


View Profile
« Reply #39 on: October 17, 2005, 02:11:38 PM »

Thanks, Dhite...for thinking that out and offering your suggestions. Anyone else have any ideas?
Logged

It's not the destination.? It's the journey.
Pages: 1 [2] 3
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!