armor % =
armorPower
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armorPower + 200 + 10*level
weapon % =
4 * weaponPower
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weaponPower + 200 + 10*level
Two big points:
Always level and wear the best equipment your level will allow (regardless of rarity) and you have it figured out.
If you are ARMOR% hungry, be aware of deminishing returns.The rest...Quick points about what this formula means:
- as fing points out, it means your equipment becomes less effective as you level. You will need to replace it, upgrading it as you level.
- More power is ALWAYS better.
- deminishing returns are built in. Your first 100 power gives, say, 20%armor. you at 200 power is only, say, 35%.
Other thoughts:
- Rarity is a huge source of power. at least +15% from one class to the next.
- Weapons are hugely important to fighters. Especially their rarity. Obviously way less important to mages.
- At higher levels, weapons and armor can drop with 0mods but higher power in exchange.
- Armor is important. But a fully legendary set of high level armor is only 70% reduction. Approaching 60% the deminishing return is kicking in quite largely, consider getting more mods out of some of your armor slots.
- Notice how at low levels, equipment needs to be replaced RAPIDLY. The inverse is true at much higher levels.
- Intuitively you may or may not see what this does to the value of rarity at different points along the level curve...
- For example: high-level (250+) items last longer. Therefore quality is important. this implies rares, supers and legendarys will SKYROCKET in value! high-level commons and uncommons will plummet into shop-fodder (fetching nice cash, however).
- Another example: low-level (1-50) items in general: since you are going to replace them soon, the value is much lower, even if it is rare+!