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Author Topic: Demo of my game  (Read 1099 times)
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Cecil
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« on: February 15, 2009, 02:41:09 PM »

Ok so Ive been working on a game in my spare time and i thought i would put a demo out on what i got so far. Ive gotten text done for all characters in game now, and I'm working on putting the storyline in now. If anyone has any suggestions, feel free to post them here, and i will add them to the game. And post any bugs here too so they can be fixed.

*Update 1, fixed bugs, added text and storyline, added a sidequest, new town(partialy finished), added music.
*Update 2, can access town 2, play some casino access bandits lair, hidden sidequest in town 1, some other small bug fixes.
*Update 3, fixed more bugs, added new "town", added new cave, added new forrest, added boathouse. es u can get a boat this version, but the new lands are not done yet so u cant really go anywhere with it lol.

***UPDATED LINK***   Wed. Feb. 18th
http://www.4shared.com/file/88393055/25dc685c/Lost_memories_Ver4.html

« Last Edit: February 18, 2009, 10:11:08 PM by Cecil » Logged
Rydia
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« Reply #1 on: February 15, 2009, 02:43:14 PM »

Theres a snowman, I'm not going to play your game. Sorry.
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Cecil
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« Reply #2 on: February 15, 2009, 02:44:03 PM »

your just mad cuz that snowman will kick your a§§
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Rayn Rose
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« Reply #3 on: February 15, 2009, 08:08:27 PM »

you said you made it useing Rpg maker VX right? I love this program and any game made on it, i also love snow people
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There was a time that the pieces fit
But I watched them fall away
Mildewed and smouldering
Strangled by our coveting
I've done the math enough to know
The dangers of our second guessing
Doomed to crumble unless we grow
And strengthen our communication
Cecil
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« Reply #4 on: February 15, 2009, 08:20:18 PM »

so u played it rayn? any suggestions or comments?
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Rayn Rose
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« Reply #5 on: February 15, 2009, 08:39:34 PM »

It's pretty cool, I have nothing bad to say about it ^^

  but change what the random people say, some people say random letters
« Last Edit: February 15, 2009, 08:41:41 PM by Rayn Rose » Logged

There was a time that the pieces fit
But I watched them fall away
Mildewed and smouldering
Strangled by our coveting
I've done the math enough to know
The dangers of our second guessing
Doomed to crumble unless we grow
And strengthen our communication
Cecil
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« Reply #6 on: February 15, 2009, 08:41:41 PM »

Ok, any suggestions are welcome.
So far Fing found some status bugs that i will be fixing. Enemys inflict status problems too easily.
Anything else can be posted here and i will fix them. Thx
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Rayn Rose
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« Reply #7 on: February 15, 2009, 08:45:15 PM »

Ok, needs some music in some areas, like the first town, and some people say random stuff and some say nothing, make everyone say something, lol, even if it's just a simple class" ..."
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There was a time that the pieces fit
But I watched them fall away
Mildewed and smouldering
Strangled by our coveting
I've done the math enough to know
The dangers of our second guessing
Doomed to crumble unless we grow
And strengthen our communication
Rayn Rose
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Cold silence has A tendency to Atrophy any Sense


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« Reply #8 on: February 15, 2009, 08:46:53 PM »

Ok, you need to fix the use of some items in battle, such as the bomb and the chest key
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There was a time that the pieces fit
But I watched them fall away
Mildewed and smouldering
Strangled by our coveting
I've done the math enough to know
The dangers of our second guessing
Doomed to crumble unless we grow
And strengthen our communication
Cecil
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« Reply #9 on: February 15, 2009, 09:03:26 PM »

K i havent gotten all the text in, just some maps and dungeons.
I will add background music next version. fixed
Bomb should be an event item and gone after its purpose is served, as well as the keys. I will check this and fix it if needed. Thx for pointing these out, let me know if u find anything else
Keys and bomb are fixed for next version
« Last Edit: February 15, 2009, 09:14:48 PM by Cecil » Logged
Rayn Rose
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« Reply #10 on: February 15, 2009, 10:13:11 PM »

How did you change the title screen?
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There was a time that the pieces fit
But I watched them fall away
Mildewed and smouldering
Strangled by our coveting
I've done the math enough to know
The dangers of our second guessing
Doomed to crumble unless we grow
And strengthen our communication
Nitemare
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« Reply #11 on: February 15, 2009, 11:33:09 PM »

I will try it out when I get home. I'm awesome at videogames and love critiquing them. I'll tell you what needs to be done.
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Cecil
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« Reply #12 on: February 16, 2009, 10:54:06 PM »

Ok so version 3 was just posted. I didnt get much time to check for bugs, rydia was rushing me, but it should all be ok. im not sure how the bandits lair is gonna work out but let me know. The new links will always appea in post 1 over the old and outdated links. Keep the bugs and suggestions coming so i can fix these
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Rydia
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« Reply #13 on: February 16, 2009, 10:57:26 PM »

Wow
And you guys are playing a game made by this liar.
How horrible on your part.
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Rayn Rose
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« Reply #14 on: February 17, 2009, 06:47:38 AM »

Ya, I enjoy his game, lol. and thxs for the title screen info cecil
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There was a time that the pieces fit
But I watched them fall away
Mildewed and smouldering
Strangled by our coveting
I've done the math enough to know
The dangers of our second guessing
Doomed to crumble unless we grow
And strengthen our communication
Rydia
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« Reply #15 on: February 17, 2009, 02:31:07 PM »

Buuuug
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mangrellar
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« Reply #16 on: February 19, 2009, 08:24:28 PM »

Ok well not sure if you know this yet but the coin tokens dont go down when you spend them on items and the lady will keep giving you gold after you kill all the rats in her attic. =P everything else is awesome Cheesy
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Rydia
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« Reply #17 on: February 19, 2009, 08:55:33 PM »

You don't even have to kill the mice to get the gold again and again, you Just have to keep talking to her, I'm not sure if he knows about the gold amount not going down, but I'll let him know.
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mangrellar
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« Reply #18 on: February 20, 2009, 02:01:37 AM »

ok another thing I'd like to point out, when I exited the thieves den place, trying to reset the positions of the thieves cuz they were blocking my path for 10 mins, it sent me back to the entrance of the cave that connects the first land to the second.

Edit: It stopped doing it the third time I tested and hasnt done it since so I dont think it is a big problem, thieves still block my path for long periods of time though xD
« Last Edit: February 20, 2009, 03:15:21 AM by mangrellar » Logged
Rydia
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« Reply #19 on: February 20, 2009, 05:40:39 AM »

Yea, he is thinking of making it a bit wider, because they all seem to go sit in that one path for a few mins and then is impossible for you to get past.
Thanks.
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