And, since Shiris's posts are few and far between I'll get historical on you with a paraphrasing of Shiris: "No penalties to players opting out of PvP. Increasing drop rates for those whose opt-in is identcial to punishing those who opt out!"
I don't want to seem ignorant or dismissive but i have a few comments to this view of PVP:
Those who opt out of PVP are essentially saying "This is a chat client... and when no-ones on for me to talk to I can play with some monsters" it makes this a solo game. The whole idea of a mmorpg is that it allows us to interact with other players on more than just a chatting level.
I know that there are a few very vocal people who are against PVP... largely because they just want an online game where they just beat a computer. (BORING) its playing with and sometimes against people that make the game interesting. The reason i suggested a bonus for those who opt in is because in PVP you will die more, there are more costs (clan house, war tax, etc, etc, etc)
And to be honest increased drop rates in pvp areas is not penalising anyone... if you choose to opt out of PVP then you are penalising yourself.
I could go on... but i don't want to waste my breath (or typing) if this is already the established quest policy. I just think the logic behind that paraphase is somewhat flawed.