Quest Online RPG
May 23, 2012, 12:45:09 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Helpful links:
Quest Homepage | Download Quest
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Town Spawns  (Read 304 times)
0 Members and 2 Guests are viewing this topic.
Mykael
Member
*
Offline Offline

Posts: 0


View Profile
« on: July 19, 2008, 01:04:33 AM »

I'm sure it's been suggested before, but now Quest is fairly new and I think it could use it. Maybe just like a tile you step on to "set spawn" or something. Sure we have teleport, but it costs me 1.4mil to teleport to velgrad, might not be that much back in the day, but right now 1.4mil is like 2-3levels for me Tongue and levels are like 20-30mins... I just don't see why we can't start in velgrad/rothar town if we wanted...
Logged
Jon_Deciple
Member
*
Offline Offline

Posts: 234


I AM NOOB, HEAR ME ROAR.


View Profile
« Reply #1 on: July 20, 2008, 02:29:05 AM »

how would you suggest this worked? like with relogging and whatnot. if you set your spawn point to, say, velgrad town, relog, you start in velgrad. then you want to go to llirrem town you need to walk there? or did you have a different meathod in mind?

When you get to higher lvls, porting doesnt cost that much. Perhaps the minimal amount for porting might be lowered still so its affordable for most other players? Personally i have yet to use it, because my cashflow is minimal
Logged

warpath
Member
*
Offline Offline

Posts: 1


View Profile
« Reply #2 on: July 21, 2008, 05:34:27 AM »

Maybe set up an npc that lets you save in a certain town or something that is like a save point? But then again it defeats/lessens the purpose of the warp which is supposedly a good gold sink in the near future when people are already at a high enough lvl with good income.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!