well....
lexi, theres at least 6 people with over 100m gold. considering how long quest has been going and how high lvl people are now, thats a lot.
I agree, theres no in between items. Its all the best or nothing. which is the exact opposite of what we need. And i agree that not everyone has evertthing they want or need, and has stockpiles of stuff. And yes quite often i am the exception.
But look at it this way.
Every time someone does a battle, they get gold. That gold is now in game, and can be sent out of the game in five ways:
making clans
clan taxes
teleporting
stat transfers
buying items from the shop
as far as i can remember off the top of my head, thats it!
Now think about this: aprox every week of regular play at least five rares will be found. Hell i find at least two rares a week, but supposing only five were found every week.
there is currently only two ways items can be removed from the game:
being dropped
random glitches
So doing some easy math it wont take long before there is the excess buildup of items in the game. Reguardless of how many new players we have, reguardless of "demand" on the market. reguardless if they are each distributed one to a player or all to one player. it wont change that the number of items is constantly increasing.
with the constant increase of gold and items (especially items) it is inevitable that the economy will fail. again.
this is reguardless of if the rare drop rate is reduced, or whatever.
My point? New players might help the ecenomy short tearm, but its a bandaid fix. It wont cure the problem, only prolong it. It is imperitive that items find a popular way to be removed from the game. Not something that people will go "oh thats nice" and ignore it, but something people want to do.

I agree, current gold sinks need to be affordable for lower level players (look at teleport prices going down over and over, and eventually stat transfer prices should be reduced) but there are very few fixes (or like, none) for the item buildup that has already started to happen. Im open to any other suggestions, but as of late it seems more people are pointing out why things wont work instead of supplying suggestions.