Quest Online RPG
May 22, 2012, 05:29:04 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Helpful links:
Quest Homepage | Download Quest
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Potion - MP bug...  (Read 313 times)
0 Members and 2 Guests are viewing this topic.
veggie-juice
Member
*
Offline Offline

Posts: 15


Its good for you!


View Profile
« on: May 08, 2008, 02:51:22 PM »

If you want to fill your MP with a potion in battle and there is not enough in your flask to fill your MP bar, it heals your HP.

My husband was complaining about this yesterday, and it just happened to me too.

Sorry if this has been posted already. I didn't see it.

*also* maybe not a bug but, you can't heal your MP with a potion outside of battle. You have to meditate?
Logged
Magical Trevor
Guest
« Reply #1 on: May 08, 2008, 03:01:09 PM »

I know that healing your MP out of battle is not a bug. You'd be wasting your potion when you could just meditate for free, so for lack of use I think it was taken out or maybe never implemented at all.

Nice find on the in-battle bug, though.
Logged
Keseka
Member
*
Offline Offline

Posts: 0


If you had picked the soup, you wouldn't be sick.


View Profile
« Reply #2 on: May 08, 2008, 08:54:03 PM »

If you want to fill your MP with a potion in battle and there is not enough in your flask to fill your MP bar, it heals your HP.

My husband was complaining about this yesterday, and it just happened to me too.

Sorry if this has been posted already. I didn't see it.

*also* maybe not a bug but, you can't heal your MP with a potion outside of battle. You have to meditate?

@MP filling HP:
I noticed this happening a while back and meant to bring it up (being one of the only people who actually uses potions) however, I didn't notice that it also healed the HP. I only made note that it took the flask and did not increase MP.

To duplicate:
1) Equip any potion with a number (or remaining number) less than your remaining MP.
2) Enter battle.
3) Lose health in battle. (Not required, but you require lowered health to notice the HP)
4) Use MP Heal via a hotkey or the drop down menu.

Result:
Flask is depleted and deleted.
MP is not healed.
HP is recovered.

This is both completely useless and annoying at the same time. Then again, I never use the flasks up...

Edit#1:
As a misc note, when you do this, it also displays the message that you caught the mob off guard and get the first turn. Interesting... I wonder if those without DEX would be hit in this situation and possibly die. I also wonder if a Dex character could get a free double hit doing this...

Edit#2:
HP is only recovered to the HP you started the battle with. This makes sense with the above. If you use a flask with 200 power to MP heal, but you entered the battle with 91/8000000 HP and lose four health during the battle, you'll only heal back to 91. This means that an almost empty flask can count as a full heal in a bad situation... Not a nice thing to think about, as it can be abused.

EDIT#3:
On second thought, this glitch probably causes MP to be reset to the value you entered battle with as well. Will check that when I next login.




@MP heal out of battle:
This would not only be pointless, but it would make it far too easy to just use duelers essences near by a shop where you can level. It would turbo charge newbie mage leveling rates further than it already does. While it may be a bug of some sort that it has no effect, it probably isn't. You can just MP heal after depleting some of a mob's health anyway, or meditate on the map.
« Last Edit: May 13, 2008, 07:55:02 AM by Keseka » Logged


Hugo, Tizoc, Zangief, Birdie and Juzoh join forces with The Juggernaut to create... THE SUPER AWESOME RAINBOW FORCE!!!
veggie-juice
Member
*
Offline Offline

Posts: 15


Its good for you!


View Profile
« Reply #3 on: May 08, 2008, 09:15:21 PM »

@MP heal out of battle:
This would not only be pointless, but it would make it far too easy to just use duelers essences near by a shop where you can level. It would turbo charge newbie mage leveling rates further than it already does. While it may be a bug of some sort that it has no effect, it probably isn't. You can just MP heal after depleting some of a mob's health anyway, or meditate on the map.

Fair enough. But yah, I would really just use potions for MP outside of battle if I don't feel like waiting for meditate. If this is intentional, than so be it.
Logged
Keseka
Member
*
Offline Offline

Posts: 0


If you had picked the soup, you wouldn't be sick.


View Profile
« Reply #4 on: May 08, 2008, 09:22:33 PM »

@MP heal out of battle:
This would not only be pointless, but it would make it far too easy to just use duelers essences near by a shop where you can level. It would turbo charge newbie mage leveling rates further than it already does. While it may be a bug of some sort that it has no effect, it probably isn't. You can just MP heal after depleting some of a mob's health anyway, or meditate on the map.

Fair enough. But yah, I would really just use potions for MP outside of battle if I don't feel like waiting for meditate. If this is intentional, than so be it.

I would too! That's the point though, if you don't have good equipment, you could just level near a shop (EX: Rothar) and potion back to full MP saving yourself an extra ten seconds or so per meditate. You can do it in battle too, once you reduce the mob to one damage. Takes a little bit of extra practice not mashing your mob to death when your MP is low though.
Logged


Hugo, Tizoc, Zangief, Birdie and Juzoh join forces with The Juggernaut to create... THE SUPER AWESOME RAINBOW FORCE!!!
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!