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Author Topic: Char jobs  (Read 261 times)
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Dynasty
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« on: December 08, 2007, 04:14:58 PM »

I really just thought of this one so I'm just gonna run with it. What i was thinking is a bit of change in the race selection. Reason being there really is no reason to pick a certain race now because all have 5mp and 2.3 skill isn't that big of a deal. People mostly pick class based on the look of the sprite until they find out they can earn new ones. So what i was thinking was to make race picking more useful and add a mastery of a certain trade. What I'm talking about is like one race can be able to Fish even tho it's not in yet but still and one race preferbly dwarfs can mine, and u can make more jobs like merchant, blacksmith, and other stuff like that. Merchant would probably get a bonus from selling to the shop and a discount buying from it. blacksmith is obvious. Just a thought


thanks
~Dynasty
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*Also Known as Shin*
Quest Characters:
Shinobi- lvl100
Dynasty- lvl41
Alexis
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« Reply #1 on: December 08, 2007, 05:34:56 PM »

Each race gives bonuses right now when you make a new character. Or used to anyway. Some gave only 2MP/level (soham) until recently and were meant to be used as fighters. Some start out with more HP. Some start out with more MP. I think there was even one that started out with more INT. Not sure its been awhile since I've started a new character. In other words some were better to start out as a fighter and some a mage and so on. As well as some get bonuses to leveling with certain weapons. This is a different twist on revamping the races really. Or kind of goes hand in hand. Which has been brought up before. Any idea is a good idea though. Its just a matter of deciding whats best and more practical. I think we need to finish on revamping the races and stats first before we implement anything like this. Which brings me to blacksmithing and fishing which i think got lost along the way.
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