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Author Topic: classes/equipment  (Read 327 times)
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Celestia
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« on: December 07, 2007, 04:07:53 AM »

Here are some things I think this game should have.  The numbers I put in certain fields are just basically to get an idea where I'm going with it.

Class       Gain           Weapon Proficiency     Primary Abilty
Fighter    1 of each stat  1 of each type   
Samurai     5 STR               3 slash, 2 pierce   
Berzerker 5 HP                4 slash                         Berzerk Attack does (%) more damage
Ninja         5 DEX         3 pierce, 2 slash   
Mage     5 INT                none   
Sorcerer  5 MP               1 blunt
Healer      Huh                 3 blunt



New Equipment


Name          DEF     Cost
Armlet             1         $100
Headband   1           $100
Cloth Boots    1         $100
Wooden Shield 2         $250
Buckler              5         $1,000
Round Shield   10       $20,000
Square Shield   20       $40,000
Kite Shield     30       $60,000
Tower Shield   40       $100,000
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Jon_Deciple
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« Reply #1 on: December 07, 2007, 07:48:12 PM »

Ok, there could be, IMO, more explaining on what your suggesting here...

From what i gather, your suggesting classes instead of races... and each class gets different stats automatically instead of the 5 mp... and bezerkers get % more damage when zerking.

That part makes sense enough to me. And it might be a good idea... with some forethought.

Think of this: in PVP/PK, 20 str = 1 hp, because 20 ttl str *.05 = 1. So you would need 20 str for a fighter for every one HP a tank adds to deal the same damage. Meaning the 5hp/lvl chars would be virtually unkillable. Add an extra 3 HP you could add and thats way too much. if it was 1 HP every 20 lvls, that might be more realistic.

Like i said, some tweaking would need to be done before it works out good.

As for extra items...

http://www.questrpg.org/forum/index.php?topic=1669.0

I will, if/when i get time and feel like adding to it, add to the list for the new items.  Suggested items should have sprites, there is a large list

http://www.questrpg.org/forum/index.php?topic=1700.0 Item Sprites
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Celestia
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« Reply #2 on: December 08, 2007, 08:29:54 PM »

I knew the numbers could use some adjustment when I put it up.
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