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Author Topic: *FIXED* Repair Bug  (Read 473 times)
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BillyBoy
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« on: October 05, 2007, 10:29:09 AM »

If you drop an item directly from your active equipment slot into the repair slot for repair, your stats do not properly adjust.

Discovered this this morning when I put my Rare Soul Protector in for repair. When I got it back out, I noticed I didn't have to heal, as is customary when equipping something with an HP mod. I went and got my SP down to 99 Dura to test this again, and sure enough...

HP: 206 / 116(+100)
MP: 3665 / 3465(+3000)

Not really a big deal. Your Total Defense goes back down, so there's really not any way to exploit it.

Just figured someone should know.

This falls more under some spit & polish kind of stuff, it doesn't have any benefits or anything from what I can tell. Equipping/Unequipping anything else fixes the values, so you couldn't stack mods from multiple different items or anything.
« Last Edit: October 16, 2007, 07:17:30 PM by Jouser » Logged
Jouser
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« Reply #1 on: October 05, 2007, 10:49:58 AM »

Thanks for the report.  I think Jon or killer also mentioned this.  I will include this fix in RC2.
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Alexis
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« Reply #2 on: October 05, 2007, 11:30:00 AM »

I found another repair bug. I put my zerker's cloth in for reapair and it told me i could pick it up in about 10 minutes. Just for the heck of it i hit the pickup button and "BADABOOM" it gave me back my zerker's fully repaired. So basically there is no wait time for having an item repaired like the pop up says there should be. I tried it with several Weapons.
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Hitme
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« Reply #3 on: October 05, 2007, 11:50:09 AM »

Also, Rare Demon Skull Maces cannot be repaired.
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Jouser
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« Reply #4 on: October 05, 2007, 11:55:50 AM »

Please explain killer...is it only that item that cannot be repaired?  What do you mean by cannot be repaired?
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Alexis
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« Reply #5 on: October 05, 2007, 12:50:30 PM »

He is referring to this post http://www.questrpg.org/forum/index.php?topic=1709.0 It seems to be just the DSM so far.
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Jouser
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« Reply #6 on: October 06, 2007, 08:35:08 AM »

Quote
If you drop an item directly from your active equipment slot into the repair slot for repair, your stats do not properly adjust.

Discovered this this morning when I put my Rare Soul Protector in for repair. When I got it back out, I noticed I didn't have to heal, as is customary when equipping something with an HP mod. I went and got my SP down to 99 Dura to test this again, and sure enough...

When I put an active item into repair my stats are immediately being reduced..(mods are removed)....

Huh?
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BillyBoy
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« Reply #7 on: October 06, 2007, 09:39:34 PM »

Eh, then perhaps it's just a display error. I didn't really test it. They might have reset had I gone into battle.

But like I said, I didn't have to heal once I equipped the Rare Soul Protector again.
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Jouser
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« Reply #8 on: October 16, 2007, 07:17:12 PM »

Fixed for 4.4.6
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